Welcome to the first of our new series, ‘Concept to Reality’, where we’ll show you the behind the scenes process of creating a digital artwork. From initial concept, art direction, and design through to animation, 3D manipulation and cinematics, each post will showcase the in depth work it takes to create stunning visuals.
The first in our series reveals the work behind the Legend of Damocles – a cinematic created for Crytek’s new IP, Ryse: Son Of Rome published by Microsoft (Xbox One).
This stunning game tells the story of Marius Titus, a young Roman soldier who witnesses the murder of his family, and then travels with the Roman army to Britannia to seek revenge.
On one point of his journey Marius learns the Legend of Damocles, a ghostly black armoured centurion, Spririt of Revenge.
Producer: Michael Kelleher
Animation Director & Art Director: Jakub Jabłoński
CG Supervisors: Andrzej Sykut, Selim Sykut
Concept Artist: Jakub Jabłoński
Mattepainter: Jakub JabłońskiExecutive Producers: Piotr Sikora, Jarosław Sawko, Marcin Kobylecki
Producer: Piotr ProkopLighting & Rendering Artist: Andrzej Sykut
Composition Artist: Selim Sykut